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Log


Player Impact

  • Player-Built Structures:
    • Bridge #1
      • Built by Arteme, Larient, Bryan Ragnarok, Generosity, Massiah Omega, Grush, Vespa, Damian
      • Log: #1 and #2
  • Named Locations:
    • “Beaverbank River”
      • Named after the adventures of Arteme, and Bryan Ragnarok
      • Log: #1
  • Character Memorials / Stories:
    • Above the door inside The Starry Crossing tavern is a plaque:

      To the Adventurers of the Starry Shores - Who, despite the tribulations, helped secure the western passage across the river and gathered the resources to build our first tavern… We will never forget you!

[!summary]- 5/18/25 - Marrowfen – Test Run: Settling In On 05/18/2025, during the session "Test Run: Settling In," the characters Arteme, Larient, Bryan Ragnarok, Generosity, and Massiah Omega gathered resources and cleared land. The resources collected included wood, stone, and reeds. No world change occurred as a result of this session.

[!summary]- 5/22/25 - Marrowfen – Test Run: Crossing Over On 05/22/2025, during the session "Test Run: Crossing Over," the characters Bryan Ragnarok, Grush, Vespa, Damian, and Massiah Omega gathered resources, cleared land, and began construction on a bridge. They successfully defended against an Orc invasion. Resources collected included wood, stone, clay, and copper ore. As a result, villagers completed or began construction on several buildings: a bridge, a tavern, and a stable. The tavern was named The Starry Crossing. Orcs are not expected to return unless provoked.

[!summary]- 5/31/25 - Ashes to Assets (Session Run 1) The players followed the tracks of CharScrap, a flame-touched goblin with a trader’s heart, back to their ancestral home: the anthracite keep of StinkStone.

Twitch Fox and Feather each made donations of coin and goods to help support Marrowfen’s growth — small acts with big impact for a budding settlement.

There, they met with BlackStone, the clan’s imposing chief, and SparkleStone, his sharp-witted mate, seeking to establish a trade agreement and alliance between Marrowfen and the fire-born goblins.

After completing a series of trials — symbolic in nature, yet deeply meaningful to the clan — and negotiating with the dark monarch himself, an agreement was struck.

Grace impressed SparkleStone with their control over flame and earned a rare gift: a handful of Blackfire Stones, or Starcoal, for future research (in-world only).

Viktora refrained from killing anyone and stylishly bunny-hopped across hot coals, proving that they are willing and able to feel the flame to reach the desired outcome.

Feather offered a deeply personal sacrifice to the Ember Pit — a gesture of such sincerity it nearly broke the DM.

When told they needed to “speak to the flame,” Grace cast Comprehend Languages. There was a whisper in an unknown tongue. The stone said:
“I know not your words, but I know your warmth...”
— and then enhanced their Firebolt. The anthracite statue holding the candle cracked and glowed, mirroring the fire goblins themselves.

The final agreement: one wagonload of coal, given freely, in return for ten percent of “everything the heat of that coal touches” — a symbolic gesture more than a literal tithe.
It also includes a mutual defense pact: the clan will come to Marrowfen’s aid in times of need, just as Marrowfen is bound to answer the clan’s call.

The session closed with discussions of irrigation and sustainable farming. Grace may yet return with a full guide for making the land bloom.

Grace also persuaded Thorn Barrow to give the goblins a chance — suggesting that the StinkStone clan may prove better in nature and intent than those he may have encountered in the past.

Twitch Fox left some stuff for the town: Potion of Healing x3, Arrow x20, Torch x10, Ration x20, Oil x3, Hooded Lantern x1, Dagger x5, Cold Weather Clothing x2, Alchemist Fire x3, Blasting Powder x3, Chalk x1, Shield x1, 20x Platinum

Feather left some stuff for the town: 45 Arrows, Shortbow, 5 Keoghtom's Ointment, 3 Elixir of Health, Handaxe, 5 flasks of Oil, 3 Dust of Disappearance , 5 Rations (Dried meats for the tavern until she can get more hunting.), and 8 gold pieces in a pouch

🔍 Unexpected Developments (For Future Attention)
  • The Starcoal... speaks? Whether it whispers truths, warnings, or just crackles in a convincing way remains unclear.
  • Turns out Starcoal may have uses in alchemy, enchantment, or strange magical reactions. Grace has a sample, and curiosity is a fire all its own.
  • The Marrowfen pine tree has unexpectedly become a symbol of home for the settlers. No one’s sure if it’s thriving… or adapting.
  • The town’s three horses now have names: Dusty, Willow, and Bran.