Playground¶
Collapse Callouts¶
[!note]- Note This is a standard note. It's useful for general info or reminders.
[!abstract]- Abstract A high-level summary of the section content.
[!summary]- Summary A brief overview of what's been covered.
[!tldr]- TL;DR Too long; didn't read. Here's the short version.
[!info]- Info Important informational detail.
[!todo]- Todo Don't forget to complete this task.
[!tip]- Tip A helpful tip for users.
[!hint]- Hint Here’s a nudge in the right direction.
[!important]- Important Pay attention to this key detail.
[!success]- Success Indicate that something succeeded.
[!check]- Check Task complete and verified.
[!done]- Done This task has been finished.
[!question]- Question Curious minds want to know.
[!help]- Help You might need assistance here.
[!faq]- FAQ Frequently Asked Question.
[!warning]- Warning Something might go wrong if you're not careful.
[!caution]- Caution Exercise care when proceeding.
[!attention]- Attention This requires your focus.
[!failure]- Failure This didn't work. Here's why.
[!fail]- Fail Operation was not successful.
[!missing]- Missing Something is not here that should be.
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[!error]- Error Something has gone wrong.
[!bug]- Bug This feature is currently not working as expected.
[!example]- Example Here's a concrete example to illustrate the concept.
[!quote]- Quote “Never trust a ferret with access to quantum computing.”
[!cite]- Cite Source: Prompt Ferret, 2025
Non-Collapsible Callouts¶
[!note] Note This is a standard note. It's useful for general info or reminders.
[!abstract] Abstract A high-level summary of the section content.
[!summary] Summary A brief overview of what's been covered.
[!tldr] TL;DR Too long; didn't read. Here's the short version.
[!info] Info Important informational detail.
[!todo] Todo Don't forget to complete this task.
[!tip] Tip A helpful tip for users.
[!hint] Hint Here’s a nudge in the right direction.
[!important] Important Pay attention to this key detail.
[!success] Success Indicate that something succeeded.
[!check] Check Task complete and verified.
[!done] Done This task has been finished.
[!question] Question Curious minds want to know.
[!help] Help You might need assistance here.
[!faq] FAQ Frequently Asked Question.
[!warning] Warning Something might go wrong if you're not careful.
[!caution] Caution Exercise care when proceeding.
[!attention] Attention This requires your focus.
[!failure] Failure This didn't work. Here's why.
[!fail] Fail Operation was not successful.
[!missing] Missing Something is not here that should be.
[!danger] Danger This could break something. Proceed with caution!
[!error] Error Something has gone wrong.
[!bug] Bug This feature is currently not working as expected.
[!example] Example Here's a concrete example to illustrate the concept.
[!quote] Quote “Never trust a ferret with access to quantum computing.”
[!cite] Cite Source: Prompt Ferret, 2025
Image Tools¶
Copy image url to clipboard (hover and look at right top corner)

Code Blocks¶
Hover over for a copy button in top right for full blocks, or to the right for simple code blocks
Example
another example
Random story for the homepage¶
this story changes on load, even when going between pages.
Loading a tale from the archives...
Div block¶
Statblock¶
[!statblock]- Imp Tiny fiend (devil, shapechanger), Lawful Evil
Armor Class 13
Hit Points 10 (3d4 + 3)
Speed 20 ft., fly 40 ft.STR 6 (−2) DEX 17 (+3) CON 13 (+1) INT 11 (+0) WIS 12 (+1) CHA 14 (+2)
Skills Deception +4, Insight +3, Persuasion +4, Stealth +5
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t silvered
Damage Immunities fire, poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 11
Languages Infernal, Common
Challenge 1 (200 XP)
Traits¶
Shapechanger. The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), raven (fly 40 ft.), or spider (climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.
Devil’s Sight. Magical darkness doesn’t impede the imp’s darkvision.
Magic Resistance. The imp has advantage on saving throws against spells and other magical effects.
Actions¶
Sting (Bite in Beast Form). Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) poison damage. The target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage on a failed save, or half as much on a successful one.Invisibility. The imp magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the imp wears or carries is invisible with it.